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package spawnbaseline
import (
"github.com/osm/quake/common/buffer"
"github.com/osm/quake/common/context"
"github.com/osm/quake/packet/command/baseline"
"github.com/osm/quake/protocol"
)
type Command struct {
Index uint16
Baseline *baseline.Command
}
func (cmd *Command) Bytes() []byte {
buf := buffer.New()
buf.PutByte(protocol.SVCSpawnBaseline)
buf.PutUint16(cmd.Index)
if cmd.Baseline != nil {
buf.PutBytes(cmd.Baseline.Bytes())
}
return buf.Bytes()
}
func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) {
var err error
var cmd Command
if cmd.Index, err = buf.GetUint16(); err != nil {
return nil, err
}
if cmd.Baseline, err = baseline.Parse(ctx, buf); err != nil {
return nil, err
}
return &cmd, nil
}
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