package spawnbaseline import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/packet/command/baseline" "github.com/osm/quake/protocol" ) type Command struct { Index uint16 Baseline *baseline.Command } func (cmd *Command) Bytes() []byte { buf := buffer.New() buf.PutByte(protocol.SVCSpawnBaseline) buf.PutUint16(cmd.Index) if cmd.Baseline != nil { buf.PutBytes(cmd.Baseline.Bytes()) } return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command if cmd.Index, err = buf.GetUint16(); err != nil { return nil, err } if cmd.Baseline, err = baseline.Parse(ctx, buf); err != nil { return nil, err } return &cmd, nil }