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package nails
import (
"github.com/osm/quake/common/buffer"
"github.com/osm/quake/common/context"
"github.com/osm/quake/protocol"
)
type Command struct {
Count byte
Command []Nail
}
type Nail struct {
Bits []byte
}
func (cmd *Command) Bytes() []byte {
buf := buffer.New()
buf.PutByte(protocol.SVCNails)
buf.PutByte(cmd.Count)
for i := 0; i < len(cmd.Command); i++ {
buf.PutBytes(cmd.Command[i].Bits)
}
return buf.Bytes()
}
func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) {
var err error
var cmd Command
if cmd.Count, err = buf.ReadByte(); err != nil {
return nil, err
}
for i := 0; i < int(cmd.Count); i++ {
var nail Nail
if nail.Bits, err = buf.GetBytes(6); err != nil {
return nil, err
}
cmd.Command = append(cmd.Command, nail)
}
return &cmd, nil
}
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