package nails import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/protocol" ) type Command struct { Count byte Command []Nail } type Nail struct { Bits []byte } func (cmd *Command) Bytes() []byte { buf := buffer.New() buf.PutByte(protocol.SVCNails) buf.PutByte(cmd.Count) for i := 0; i < len(cmd.Command); i++ { buf.PutBytes(cmd.Command[i].Bits) } return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command if cmd.Count, err = buf.ReadByte(); err != nil { return nil, err } for i := 0; i < int(cmd.Count); i++ { var nail Nail if nail.Bits, err = buf.GetBytes(6); err != nil { return nil, err } cmd.Command = append(cmd.Command, nail) } return &cmd, nil }