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package soundlist
import (
"github.com/osm/quake/common/buffer"
"github.com/osm/quake/common/context"
"github.com/osm/quake/protocol"
)
type Command struct {
ProtocolVersion uint32
NumSounds byte
Sounds []string
Index byte
}
func (cmd *Command) Bytes() []byte {
buf := buffer.New()
buf.PutByte(protocol.SVCSoundList)
if cmd.ProtocolVersion >= 26 {
buf.PutByte(cmd.NumSounds)
for i := 0; i < len(cmd.Sounds); i++ {
buf.PutString(cmd.Sounds[i])
}
buf.PutByte(0x00)
buf.PutByte(cmd.Index)
} else {
for i := 0; i < len(cmd.Sounds); i++ {
buf.PutString(cmd.Sounds[i])
}
buf.PutByte(0x00)
}
return buf.Bytes()
}
func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) {
var err error
var cmd Command
cmd.ProtocolVersion = ctx.GetProtocolVersion()
if cmd.ProtocolVersion >= 26 {
if cmd.NumSounds, err = buf.ReadByte(); err != nil {
return nil, err
}
for {
var sound string
if sound, err = buf.GetString(); err != nil {
return nil, err
}
if sound == "" {
break
}
cmd.Sounds = append(cmd.Sounds, sound)
}
if cmd.Index, err = buf.ReadByte(); err != nil {
return nil, err
}
} else {
for {
var sound string
if sound, err = buf.GetString(); err != nil {
return nil, err
}
if sound == "" {
break
}
cmd.Sounds = append(cmd.Sounds, sound)
}
}
return &cmd, nil
}
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