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/*
Copyright (c) 2024, Lance Borden
All rights reserved.
This software is licensed under the BSD 3-Clause License.
You may obtain a copy of the license at:
https://opensource.org/licenses/BSD-3-Clause
Redistribution and use in source and binary forms, with or without
modification, are permitted under the conditions stated in the BSD 3-Clause
License.
THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTIES,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "lua_api.h"
#include "history.h"
#include "lush.h"
#include <lauxlib.h>
#include <lua.h>
#include <lualib.h>
#include <pwd.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <unistd.h>
// globals
static bool debug_mode = false;
// -- script execution --
void lua_load_script(lua_State *L, const char *script, char **args) {
char script_path[512];
// check if script is in the current directory
if (access(script, F_OK) == 0) {
snprintf(script_path, sizeof(script_path), "%s", script);
} else {
const char *home_dir = getenv("HOME");
if (home_dir != NULL) {
snprintf(script_path, sizeof(script_path), "%s/.lush/scripts/%s",
home_dir, script);
if (access(script_path, F_OK) != 0) {
// script not in either location
fprintf(stderr, "[C] Script not found: %s\n", script);
return;
}
} else {
// HOME not set
fprintf(stderr, "[C] HOME directory is not set.\n");
return;
}
}
// add args global if args were passed
if (args != NULL && args[0] != NULL) {
lua_newtable(L);
for (int i = 0; args[i]; i++) {
lua_pushstring(L, args[i]);
// i + 1 since Lua is 1 based indexed
lua_rawseti(L, -2, i + 1);
}
lua_setglobal(L, "args");
}
// if we got here the file exists
if (luaL_loadfile(L, script_path) == LUA_OK) {
if (lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) {
const char *error_msg = lua_tostring(L, -1);
fprintf(stderr, "[C] Error executing script: %s\n", error_msg);
lua_pop(L, 1); // remove error from stack
}
} else {
const char *error_msg = lua_tostring(L, -1);
fprintf(stderr, "[C] Error loading script: %s\n", error_msg);
lua_pop(L, 1); // remove error from stack
}
}
void lua_run_init(lua_State *L) {
char script_path[64];
snprintf(script_path, sizeof(script_path), ".lush/%s", "init.lua");
lua_load_script(L, script_path, NULL);
}
// -- C funtions --
static int execute_command(lua_State *L, const char *line) {
int status = 0;
char **commands = lush_split_pipes((char *)line);
char ***args = lush_split_args(commands, &status);
if (status == -1) {
fprintf(stderr, "lush: Expected end of quoted string\n");
} else if (lush_run(L, args, status) == 0) {
exit(1);
}
for (int i = 0; args[i]; i++) {
free(args[i]);
}
lush_push_history(line);
free(args);
free(commands);
return status;
}
static char *get_expanded_path(const char *check_item) {
uid_t uid = getuid();
struct passwd *pw = getpwuid(uid);
if (!pw) {
perror("retrieve home dir");
return NULL;
}
if (check_item == NULL) {
// passed nothing
return NULL;
}
char path[PATH_MAX];
char *tilda = strchr(check_item, '~');
if (tilda) {
strcpy(path, pw->pw_dir);
strcat(path, tilda + 1);
} else {
strcpy(path, check_item);
}
char *exp_path = realpath(path, NULL);
// if the path doesnt exist
if (!exp_path) {
return NULL;
}
return exp_path;
}
// -- Lua wrappers --
static int l_execute_command(lua_State *L) {
const char *command = luaL_checkstring(L, 1);
int status = execute_command(L, command);
bool rc = status != -1 ? true : false;
if (debug_mode) {
if (rc)
printf("Executed: %s, success\n", command);
else
printf("Executed: %s, failed\n", command);
}
lua_pushboolean(L, rc);
return 1;
}
static int l_get_cwd(lua_State *L) {
char *cwd = getcwd(NULL, 0);
lua_pushstring(L, cwd);
free(cwd);
return 1;
}
static int l_debug(lua_State *L) {
if (lua_isboolean(L, 1)) {
debug_mode = lua_toboolean(L, 1);
}
return 0;
}
static int l_cd(lua_State *L) {
const char *newdir = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(newdir);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
if (chdir(exp_path) != 0) {
perror("lush: cd");
free(exp_path);
lua_pushboolean(L, false);
}
lua_pushboolean(L, true);
free(exp_path);
return 1;
}
static int l_exists(lua_State *L) {
const char *check_item = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(check_item);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
lua_pushboolean(L, true);
free(exp_path);
return 1;
}
static int l_is_file(lua_State *L) {
const char *check_item = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(check_item);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
struct stat path_stat;
stat(exp_path, &path_stat);
bool rc = S_ISREG(path_stat.st_mode);
lua_pushboolean(L, rc);
free(exp_path);
return 1;
}
static int l_is_dir(lua_State *L) {
const char *check_item = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(check_item);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
struct stat path_stat;
stat(exp_path, &path_stat);
bool rc = S_ISDIR(path_stat.st_mode);
lua_pushboolean(L, rc);
free(exp_path);
return 1;
}
static int l_is_readable(lua_State *L) {
const char *check_item = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(check_item);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
bool rc = access(exp_path, R_OK) == 0;
lua_pushboolean(L, rc);
free(exp_path);
return 1;
}
static int l_is_writeable(lua_State *L) {
const char *check_item = luaL_checkstring(L, 1);
char *exp_path = get_expanded_path(check_item);
// if the path doesnt exist
if (exp_path == NULL) {
lua_pushboolean(L, false);
return 1;
}
bool rc = access(exp_path, W_OK) == 0;
lua_pushboolean(L, rc);
free(exp_path);
return 1;
}
static int l_last_history(lua_State *L) {
char *history_element = lush_get_past_command(0);
// remove the newline character
history_element[strlen(history_element) - 1] = '\0';
lua_pushstring(L, history_element);
free(history_element);
return 1;
}
static int l_get_history(lua_State *L) {
int i = luaL_checkinteger(L, 1);
// using 1 based indexing to be aligned with Lua
if (i < 1)
return 0;
char *history_element = lush_get_past_command(i - 1);
// remove the newline character
history_element[strlen(history_element) - 1] = '\0';
lua_pushstring(L, history_element);
free(history_element);
return 1;
}
static int l_get_env(lua_State *L) {
const char *env = luaL_checkstring(L, 1);
char *env_val = getenv(env);
lua_pushstring(L, env_val);
return 1;
}
static int l_set_env(lua_State *L) {
const char *env_name = luaL_checkstring(L, 1);
const char *env_value = luaL_checkstring(L, 2);
setenv(env_name, env_value, 1);
return 0;
}
static int l_unset_env(lua_State *L) {
const char *env = luaL_checkstring(L, 1);
unsetenv(env);
return 0;
}
static int l_set_prompt(lua_State *L) {
const char *format = luaL_checkstring(L, 1);
if (format == NULL) {
perror("string format not passed");
return 0;
}
// free old prompt format if necessary
if (prompt_format) {
free(prompt_format);
}
prompt_format = malloc(strlen(format) + 1);
if (prompt_format) {
strcpy(prompt_format, format);
} else {
perror("malloc failed");
}
return 0;
}
static int l_alias(lua_State *L) {
const char *alias = luaL_checkstring(L, 1);
const char *command = luaL_checkstring(L, 2);
lush_add_alias(alias, command);
return 0;
}
static int l_terminal_cols(lua_State *L) {
struct winsize w;
if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &w) == -1) {
perror("ioctl");
return 0;
}
lua_pushnumber(L, w.ws_col);
return 1;
}
static int l_terminal_rows(lua_State *L) {
struct winsize w;
if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &w) == -1) {
perror("ioctl");
return 0;
}
lua_pushnumber(L, w.ws_row);
return 1;
}
// -- register Lua functions --
void lua_register_api(lua_State *L) {
// global table for api functions
lua_newtable(L);
lua_pushcfunction(L, l_execute_command);
lua_setfield(L, -2, "exec");
lua_pushcfunction(L, l_get_cwd);
lua_setfield(L, -2, "getcwd");
lua_pushcfunction(L, l_debug);
lua_setfield(L, -2, "debug");
lua_pushcfunction(L, l_cd);
lua_setfield(L, -2, "cd");
lua_pushcfunction(L, l_exists);
lua_setfield(L, -2, "exists");
lua_pushcfunction(L, l_is_file);
lua_setfield(L, -2, "isFile");
lua_pushcfunction(L, l_is_dir);
lua_setfield(L, -2, "isDirectory");
lua_pushcfunction(L, l_is_readable);
lua_setfield(L, -2, "isReadable");
lua_pushcfunction(L, l_is_writeable);
lua_setfield(L, -2, "isWriteable");
lua_pushcfunction(L, l_last_history);
lua_setfield(L, -2, "lastHistory");
lua_pushcfunction(L, l_get_history);
lua_setfield(L, -2, "getHistory");
lua_pushcfunction(L, l_get_env);
lua_setfield(L, -2, "getenv");
lua_pushcfunction(L, l_set_env);
lua_setfield(L, -2, "setenv");
lua_pushcfunction(L, l_unset_env);
lua_setfield(L, -2, "unsetenv");
lua_pushcfunction(L, l_set_prompt);
lua_setfield(L, -2, "setPrompt");
lua_pushcfunction(L, l_alias);
lua_setfield(L, -2, "alias");
lua_pushcfunction(L, l_terminal_cols);
lua_setfield(L, -2, "termCols");
lua_pushcfunction(L, l_terminal_rows);
lua_setfield(L, -2, "termRows");
// set the table as global
lua_setglobal(L, "lush");
}
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