package tmove import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/protocol" ) type Command struct { Coord [3]uint16 } func (cmd *Command) Bytes() []byte { buf := buffer.New() buf.PutByte(protocol.CLCTMove) for i := 0; i < 3; i++ { buf.PutUint16(cmd.Coord[i]) } return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command for i := 0; i < 3; i++ { if cmd.Coord[i], err = buf.GetUint16(); err != nil { return nil, err } } return &cmd, nil }