package setangle import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/protocol" "github.com/osm/quake/protocol/mvd" ) type Command struct { AngleSize uint8 MVDProtocolExtension uint32 IsMVD bool MVDAngleIndex byte Angle [3]float32 } func (cmd *Command) Bytes() []byte { buf := buffer.New() writeAngle := buf.PutAngle8 if cmd.AngleSize == 2 { writeAngle = buf.PutAngle16 } buf.PutByte(protocol.SVCSetAngle) if cmd.IsMVD || cmd.MVDProtocolExtension&mvd.ExtensionHighLagTeleport != 0 { buf.PutByte(cmd.MVDAngleIndex) } for i := 0; i < 3; i++ { writeAngle(cmd.Angle[i]) } return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command cmd.MVDProtocolExtension = ctx.GetMVDProtocolExtension() cmd.IsMVD = ctx.GetIsMVD() cmd.AngleSize = ctx.GetAngleSize() readAngle := buf.GetAngle8 if cmd.AngleSize == 2 { readAngle = buf.GetAngle16 } if cmd.IsMVD || cmd.MVDProtocolExtension&mvd.ExtensionHighLagTeleport != 0 { if cmd.MVDAngleIndex, err = buf.ReadByte(); err != nil { return nil, err } } for i := 0; i < 3; i++ { if cmd.Angle[i], err = readAngle(); err != nil { return nil, err } } return &cmd, nil }