package entgravity import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/protocol" ) type Command struct { EntGravity float32 } func (cmd *Command) Bytes() []byte { buf := buffer.New() buf.PutByte(protocol.SVCEntGravity) buf.PutFloat32(cmd.EntGravity) return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command if cmd.EntGravity, err = buf.GetFloat32(); err != nil { return nil, err } return &cmd, nil }