package a2cclientcommand import ( "github.com/osm/quake/common/buffer" "github.com/osm/quake/common/context" "github.com/osm/quake/protocol" ) type Command struct { Command string LocalID string } func (cmd *Command) Bytes() []byte { buf := buffer.New() buf.PutByte(protocol.A2CClientCommand) buf.PutString(cmd.Command) buf.PutString(cmd.LocalID) return buf.Bytes() } func Parse(ctx *context.Context, buf *buffer.Buffer) (*Command, error) { var err error var cmd Command if cmd.Command, err = buf.GetString(); err != nil { return nil, err } if cmd.LocalID, err = buf.GetString(); err != nil { return nil, err } return &cmd, nil }